Published on the 16/05/2023
> Launch year: 2020
> How many schools are currently making use of it?: 51-250
> Other tags: Is informed by research, Funded by government
> Technology: Virtual realityDownload PDF
Website: Virtual Reality Career Modules
Currently, there is a virtual reality unit in each school district within New Brunswick (French and English) that gets rotated between schools throughout the academic year. During their stay at each school, the units are housed in an essential skills classroom or by a designated coordinator, where it becomes a project for the students. The students begin by learning about the unit and how it functions, under the supervision of a teacher, then proceed to familiarize themselves with the Career Modules. Once they are comfortable with the unit and modules, they are tasked with promoting the resource to the rest of their school and coordinate the use with students from other classes. Once a student has experienced a Career Module, they complete a follow-up survey on their experience, which allows for continued feedback and project evaluation. The students are then directed to additional resources to learn more about labour market information related to each occupation highlighted in the modules.
Description of technology
The workstations are composed of a high-performance laptop, a virtual reality unit (Meta Quest 2), and support documentation to help with the setup of the unit and other labour market information related to each module on www.nbjobs.ca/vrlmi/
The Career Modules are accessed from the CareerLabsVR platform, through purchased subscriptions.
How the resource makes career guidance more effective, efficient and/or equitable for students
Certain occupations may require special permits to enter a work site or have age-related requirements to use certain equipment, making it impossible for students to experience them first-hand. In areas like New Brunswick, work sites can be few and far between, since most of the province is made up of rural communities. Virtual Reality and the Career Modules make it possible for students to try out several different careers without leaving the safety and comfort of the classroom. On average, each module takes approximately 15 minutes to complete, but can be adapted to the user as needed. Users can be sitting or standing during the experience, making it easily accessible to most.
Data collected from participants has shown that there was a significant increase in awareness of the work environment, skills, and tasks of the experienced occupation after completing a module and that many users are interested in learning more about the occupation they selected or have realized they are not interested based on what they have learned in the module.